The first
spell to be cast in
Series 6.
Team 1 of Series 6 gained ESCAPE indirectly via a clue
scroll - 'To un
freeze, cry the reverse of Epasce' - and had almost immediate use for it, casting it to enable
dungeoneer Matt to break
free of a magical paralysis imposed by
Lord Fear when he caught the
team using a
spyglass in
Holmgarth.
Later in their quest, the team made use of a spell called
SAMURAI.
ESCAPE is one of several spells which happen to be names of British hit singles. Other examples are
FREE,
TWIST,
CHANGE,
FIRE,
DANCE and
HEROES. Oh, and
RUN,
HOME,
SLEEP and
SUN.
ESCAPE is also a fatal
red herring in the
Can You Beat The Challenge? gamebook section. At one point, the player may get stuck in a room with no means of exit, unless they have an ESCAPE spell. However, if the player affirms this, then they are exposed as a cheat, since no such spell could possibly have been given to them. This 'bad decision' ends the player's adventure.
[Earlier version: 2006-08-29 19:52:52]
Provided By:
David, 2018-10-04 18:03:34