Knightmare Lexicon - A Knightmare Encyclopædia
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1. SWORD
 
 [Related Image] A spell awarded to Team 4 of Series 3 by Merlin. Arguably something of an exception to the rule that dungeoneers should not carry weapons. SWORD was cast when Hordriss The Confuser, in his first proper appearance on Knightmare, sought to obstruct dungeoneer Leo on the bridge of the bridged vale.
 
 [Related Image] The spell conjured up a floating sword (spectral weaponry of the kind of that normally acts against dungeoneers) that intimidated Hordriss into retreating, after which it was dispelled so that Leo could proceed. It is perhaps odd that Hordriss was deterred in this way, bearing in mind that he was able to summon a floating sword in another Series 3 quest (that of Team 12 of Series 3).
 
 [Related Image] Having 'learnt' of SWORD, the team went on to dispel every spectral sword they encountered in their quest - specifically, two swords in Level 3. Not only was this the only quest where spells of the same name were dispelled more than once, it was also the only quest where same-named spells were cast more than once (ENERGY).

It's fitting that when SWORD was featured in a word search in Knightmare puzzle book Lord Fear’s Domain, it appeared backwards as DROWS.

[Earlier versions: 2007-12-12 00:58:12, 2005-12-06 17:35:18]

Provided By: David, 2016-03-25 16:48:08
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