Knightmare Lexicon - A Knightmare Encyclopædia
Lookup:

#  A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z

[Home] [Login]
1. RUN
 
 [Related Image] A spell contained within a red slipper, which Team 2 of Series 4 purchased from Merlin with a bar of gold. The magic was a link to the previous owner of the footwear, the fleet-footed god Mercury. The team cast RUN in order to facilitate their dungeoneer's escape from Ariadne, and were successful.

RUN was similar in effect to the spells SPEED and DASH.

This clip on the CITV Old Skool YouTube channel shows RUN being cast.

[Earlier version: 2005-05-10 23:24:37]

Provided By: David, 2014-10-18 14:26:31
Thumbs up    Thumbs down
2 up, 0 down
login to vote